Most consider esports (competitive gaming computer games) to be a toxic environment. For an unhealthy place where kids play games instead of exercising outside, and where they are closer to depression than classic sports.
“But not at all like that,” said the person most knowledgeable on the subject. Gabriela Kloudová works as a sports psychologist for the Dukla army, where she works with cyclists, athletes and skiers. But he’s also a psychologist for the Entropiq esports team.
And can compare.
You are one of the few people who work in both environments – traditional sports and esports. How similar are they?
Lots. In both you have some kind of regime, matches, preparation, regeneration. Also the executive team, coaches and assistant coaches, plus physiotherapists. The only difference I see is in the offline environment. A classic athlete goes to the field to train, goes abroad for training sessions, as well as for matches or competitions. He constantly packs on planes, which esports players don’t have. They play online with all over the world and most tournaments. Offline tournaments (all players in one place) are few, around three or four years old.
You often appear under great pressure, and there is a risk of losing a certain identity.
“Certified bacon geek. Evil social media fanatic. Music practitioner. Communicator.”